Look at the INSTALL file for more information on installing Glide3. Here are a few notes about building Glide3x from CVS. 1.) Top Level Source Organization The Glide source trees are branched by platform. The platform names are internal names used at 3dfx. Since these names may not make sense to others here is a quick list. sst1: Voodoo Graphics sst96: Voodoo Rush cvg: Voodoo 2 h3: Voodoo Banshee/Voodoo 3 h5: The VSA-100 chip set used in the Voodoo4 and Voodoo5 line of products. 2.) The New Way of getting Glide from CVS. There is now a CVS module to get glide3 named Glide3. If you get this, you will get everything you need. All of the relevant projects, cvs, h3 and h5, are included, as well as swlibs. 3.) The Old Way of getting Glide from CVS. The top level module needed are glide3x and swlibs. The glide3x module has only the glide code, without swlibs. All glide source trees use a common set of libraries kept in the swlibs branch. In order to build any glide library the swlibs branch must be moved inside the glide3x directory. The swlibs branch is not stored here within the glide3x cvs tree because it is also shared with the glide2x branch. N.B.: If you use the CVS module Glide3, swlibs will be in the right place, and does not need to be moved.